跳到主要內容

Getting Started with Google Test and CMake on Windows

Getting Started with Google Test and CMake on Windows

Versions

Google Test

Assume we placed unzipped gtest source in %GTEST_ROOT%. To get gtest-1.7.0 compiled with MSVC11, edit %GTEST_ROOT%\cmake\internal_utils.cmake.

macro(fix_default_compiler_settings_)$
   if (MSVC)$
     add_definitions( -D_VARIADIC_MAX=10 ) # Add this line
     # ...
   endif()
endmacro()

Note: You won’t need the workaround with MSVC12, or VS2013 (I envy you).

Open up “Developer Command Prompt for VS2012” (yeah, I LOVE cmdline) and type:

# Compile
cd %GTEST_ROOT%
mkdir build
cd build
cmake .. -G "NMake Makefiles"

# Install with prefix "c:\opt" (change it to whatever you like)
mkdir c:\opt\lib
mkdir c:\opt\include
xcopy *.lib c:\opt\lib
cd ..
xcopy include\gtest c:\opt\include\

Note: I actually did files/dirs copying in cygwin and welcome feedback for correction.

CMake

Let’s write a CMakeLists.txt for a gtest sample. I picked the sample2 in gtests source repo. You can find it in the %GTEST_ROOT%/samples or here.

The sample 2 involves files:

sample2.cc  
sample2.h  
sample2_unittest.cc

Now we add a CMakeLists.txt file of following content in the same folder.

cmake_minimum_required(VERSION 3.0)
project(gtestexp)

add_definitions( -D_VARIADIC_MAX=10 )

if(MSVC)
# We statically link to reduce dependancies
foreach(flag_var CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
    CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
    if(${flag_var} MATCHES "/MD")
        string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
    endif(${flag_var} MATCHES "/MD")
    if(${flag_var} MATCHES "/MDd")
        string(REGEX REPLACE "/MDd" "/MTd" ${flag_var} "${${flag_var}}")
    endif(${flag_var} MATCHES "/MDd")
endforeach(flag_var)
endif(MSVC)


include_directories( c:/opt/include )
link_directories ( c:/opt/lib )

add_executable(unit sample2_test.cc sample2.cc)
target_link_libraries(unit gtest gtest_main)

The if(MSVC) ... endif(MSVC) block in above script forces static linkage of our executable (unit). Otherwise the default dynamic linkage is applied and would causes link error since gtest is built as static libs.

After all, again with “Developer Command Prompt for VS2012”.

mkdir build
cmake .. -G "NMake Makefiles"
nmake
unit.exe

Then you’re done with following test results.

[==========] Running 4 tests from 1 test case.
[----------] Global test environment set-up.
[----------] 4 tests from MyString
[ RUN      ] MyString.DefaultConstructor
[       OK ] MyString.DefaultConstructor (0 ms)
[ RUN      ] MyString.ConstructorFromCString
[       OK ] MyString.ConstructorFromCString (0 ms)
[ RUN      ] MyString.CopyConstructor
[       OK ] MyString.CopyConstructor (0 ms)
[ RUN      ] MyString.Set
[       OK ] MyString.Set (0 ms)
[----------] 4 tests from MyString (15 ms total)

[----------] Global test environment tear-down
[==========] 4 tests from 1 test case ran. (15 ms total)
[  PASSED  ] 4 tests.

You can also generate xUnit compatible XML report with --gtest_output option. i.e.

unit.exe --gtest_output=xml:unit.xml

Report content:

<?xml version="1.0" encoding="UTF-8"?>
<testsuites tests="4" failures="0" disabled="0" errors="0" timestamp="2014-12-17T01:21:55" time="0.016" name="AllTests">
  <testsuite name="MyString" tests="4" failures="0" disabled="0" errors="0" time="0.016">
    <testcase name="DefaultConstructor" status="run" time="0" classname="MyString" />
    <testcase name="ConstructorFromCString" status="run" time="0" classname="MyString" />
    <testcase name="CopyConstructor" status="run" time="0" classname="MyString" />
    <testcase name="Set" status="run" time="0" classname="MyString" />
  </testsuite>
</testsuites>

Written with StackEdit.

留言

這個網誌中的熱門文章

得利油漆色卡編碼方式

得利油漆色卡編碼方式 類似 Munsell 色彩系統 ,編碼方式為 HUE LRV/CHROMA 例如 10GY 61/449 ( 色卡 ) 編碼數值 描述 10GY hue ,色輪上從 Y(ellow) 到 G(reen) 區分為 0 ~ 99 ,數值越小越靠近 Y,越大越靠近 G 61 LRV (Light Reflectance Value) 塗料反射光源的比率,數值從 0% ~ 100% ,越高越亮,反之越暗,也可理解為明度 449 chroma 可理解為彩度,數值沒有上限,越高顏色純度 (濃度) 越高 取決於測量儀器,對應至 RGB 並不保證視覺感受相同。 參考資料: 色卡對照網站 e-paint.co.uk Written with StackEdit .

UTF8 與 Unicode 的轉換 (C++)

UTF8 與 Unicode 的轉換 (C++) 先釐清一下這兩者的性質 Unicode: 為世界上所有的文字系統制訂的標準,基本上就是給每個字(letter)一個編號 UTF-8: 為 unicode 的編號制定一個數位編碼方法 UTF-8 是一個長度介於 1~6 byte 的編碼,將 unicode 編號 (code point) 分為六個區間如下表 1 Bits First code point Last code point Bytes Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6 7 U+0000 U+007F 1 0xxxxxxx 11 U+0080 U+07FF 2 110xxxxx 10xxxxxx 16 U+0800 U+FFFF 3 1110xxxx 10xxxxxx 10xxxxxx 21 U+10000 U+1FFFFF 4 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx 26 U+200000 U+3FFFFFF 5 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 31 U+4000000 U+7FFFFFFF 6 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 觀察上面的表應該可以發現 除了 7 bits 的區間外,第一個 byte 開頭連續 1 的個數就是長度,例如 110XXXXX 就是 2 byte 長,而 1110xxxx 就是 3 byte 除了第一個 byte 外,之後的 byte 前兩個 bit 一定是 10 開頭,這樣的好處在於確立了編碼的 self-synchronizeing,意即當編碼為多個 byte 時,任取一個 byte 無法正常解碼。 Note 第一點中的例外 (7 bits) 是為了與 ASCII 的相容性,而第二點會影響到 code point 至 UTF-8 的轉換。 為了與 UTF-16 的相容性,在 R

C++17 新功能 try_emplace

C++17 新功能 try_emplace 回顧 emplace 大家的好朋友 Standard Template Library (STL) 容器提供如 push_back , insert 等介面,讓我們塞東西進去; C++11 之後,新增了 emplace 系列的介面,如 std::vector::emplace_back , std::map::emplace 等,差異在於 emplace 是在容器內 in-place 直接建構新元素,而不像 push_back 在傳遞參數前建構,下面用實例來說明: struct Value { // ctor1 Value ( int size ) : array ( new char [ size ] ) , size ( size ) { printf ( "ctor1: %d\n" , size ) ; } // ctor2 Value ( const Value & v ) : array ( new char [ v . size ] ) , size ( v . size ) { printf ( "ctor2: %d\n" , size ) ; memcpy ( array . get ( ) , v . array . get ( ) , size ) ; } private : std :: unique_ptr < char [ ] > array ; int size = 0 ; } ; struct Value 定義了自訂建構子 (ctor1),以指定大小 size 配置陣列,複製建構子 (ctor2) 則會配置與來源相同大小及內容的陣列,為了方便觀察加了一些 printf 。當我們如下使用 std::vector::push_back 時 std :: vector < Value > v ; v . push_back ( Value ( 2048 ) ) ; 首先 Value 會先呼叫 ctor1,傳給 push_ba